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Gloves: GenoHaradan Power Gloves - Received on Manaan from Hulas
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The most convenient hat we come across, this adds +3 to our weaker Will save. Head: Verpine Headband - Found on Dantooine, Casus Sandral's corpse A convenient source of Immunity: Mind-Affecting for those pesky Dark Jedi. Implant: Nerve Enhancement Package - Bought on Taris, Zelka's Shop
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Even Computer Use isn't really necessary, as thanks to inventory duping we will always have plenty of computer spikes. The Force Power at this level doesn't really matter.įor skills, we only really use Persuade to help us shortcut some quests and bypass some fights Treat Injury is pointless due to the invincibility glitch, and we don't need anything else. At Level 5, we grab Implant 2 to allow us to equip the Nerve Enhancement Package for Immunity: Mind-Affecting. We choose Critical Strike over Flurry because our weapons will give us between a 40% and 50% chance to crit, giving us a much higher damage ceiling with Critical Strike. At Level 4, we do a fast FLU to gain Master Critical Strike and Master Speed, forming the rest of our combat core. We save level 3 for when we become a Jedi, allowing us to grab Force Valor for a minor stat boost and Affect Mind to help our Persuasion. Sneak Attack is particularly useful on Taris and with Force Jumps. These are the first two key feats of our combat build. At Level 2, we do a slow FLU to access Sneak Attack IX and Master Two-Weapon Fighting. The levels listed in the table above are the permanent levels that we choose. It is important to note that, through use of the Hotshot glitch, our character frequently reverts to a previous level. We put points into Persuade because that will be our main skill. The points in Constitution and Wisdom are to increase the corresponding saving throws, while the 10 in Charisma gives us one extra net Persuade point, and opens up a couple Persuade checks.įor skills, we need Security to help sequence break the Endar Spire and open some apartments on Taris. Our attributes are chosen here for two reasons: 18 Strength is to maximize our damage and melee weapons for maximum damage. Initial Feat - Weapon Focus: Melee Weapons Scoundrel is picked for access to Sneak Attack, which is a key part of our combat build. It changes which character you have to romance Males romance Bastila, females romance Carth. Male Scoundrel - no real reason for Male, but this guide will assume it.
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